How to destroy an object in STYLY through Playmaker
In this tutorial we will learn how we can destroy a 3D model when it collides with other objects in game. For that
purpose, we use is_Trigger
in unity 3D and we check the is_Trigger
property on that object in which we want to perform some action. In this
tutorial, I want to destroy a sphere when a bullet hits it. Make sure you have read previous tutorials on how to access
controller and how to fire bullets.
- Firstly, create a 3D sphere. That's my target object. 'Now, add a collider and also check the Is Trigger property. Now, the sphere will not block anything. When anything with a collider touches it, the spheres collider will detect that.
- After that we add a FSM to the sphere. I added action: Trigger Event in my game as I want to destroy Sphere when a bullet enters in its collider so I added transition of die and lead it to Dying state.
- In Dying I added an action of Destroy Self.
- I already showed how to create bullets in my previous tutorial. Just make sure the bullet prefab has a Rigid body and collider in it.
- Then I simply uploaded my prefab to STYLY. Now I shoot from my gun and also destroy that sphere. You can add anything as enemy and shoot that with your gun.
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